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Talente Dualskillung - Ghostcrawler
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Thema: Talente Dualskillung - Ghostcrawler (Gelesen 321 mal)
Dezember 14, 2008, 23:29:08
#0
Raknarökchen
Gast
Talente Dualskillung - Ghostcrawler
Please don't bump threads, especially your own. We don't want some kind of arms race to see who can keep their post up the highest.
I have discussed the dungeon difficulty issue before, so I will just bulletize it here:
Naxx is an entry-level raid.
Many players have seen the encounters before.
Players were allowed to learn the encounters on beta.
On the topic of hard modes:
I think a lot of players do enjoy the challenges, especially when some kind of badge of honor is involved.
We do realize that vanity items like titles and mounts can only motivate people so far and we do have plans to offer better loot for such accomplishments.
We aren't likely to spend several months of development time on content that less than 5% of players will ever see.
We do understand that groups like a challenge though. Ulduar will be more difficult.
On dual spec:
The idea is to let you swap glyphs and action bars along with your talents.
It will be trivial to do in town.
You will also be able to do it out of towns, but not as trivially.
We hope to have this done for the next major content patch, but it's a big feature and takes some time.
[ Post edited by Ghostcrawler ]
Gespeichert
Dezember 15, 2008, 03:11:37
#1
Avalyne
Gast
Re: Talente Dualskillung - Ghostcrawler
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